writing, research, & more
đź’Ś please email me for my full CV đź’Ś
conference presentations
I've spoken about my research (and my own work and the work of my colleagues!) at a number of conferences, including:
- Games for Change 2026 (New York, NY)
- NarraScope 2026 (Albany, NY)
- Serious Play 2025 (Rochester, NY)
- QGCon 2025 (Montréal, QC)
- GDC 2022 (San Francisco, CA)
- & more on my CV!
peer reviewed publications
Bonfiglio, K. (2026). Emily and Me: Differential Readings of Relationships in Emily Is Away. Well Played, 15(1), pp 61-72. Edited by T. Fullerton & M. Farber. Play Story Press. https://doi.org/10.17613/gnzfz-am865
more writing
Bonfiglio, K. (2023). Val’s pelvic health journey: the educational power of storytelling [Unpublished MFA thesis]. University of Southern California.
exhibitions
- A MAZE. International Games and Playful Media Festival (Berlin, 2026)
- London Games Festival (London, 2026)
- Serious Game Arcade at Concordia University (Montréal, 2025)
- Glitch City LA Game Expo (Los Angeles, 2024)
- IndieCade Night Games Festival (Los Angeles, 2023)
- Junior High and Tight Lipped Present: Conversations on Private Pain (Los Angeles, 2023)teehee ~ space ~~~
- IndieCade Online Expo (Virtual, 2023)
- Games for Change Festival (New York, 2023)
- USC Feminist Media Festival (Los Angeles, 2023)
- Experimental Gameplay Workshop @ GDC (San Francisco, 2022)
media coverage
- Interviewed for Serious Games Arcade (SGA) podcast episode “(val)iant w/ KB” (April 2026)
- Featured in Ludo Spectre blog post “Empowerment Through Interaction” (August 2025)
- My game (val)iant and I were featured in this Netzpolitik article about censorship, queer art, and sexuality education (August 2025)
- Featured in Salon article about pain with the common pap smear procedure, and alternatives to care (June 2025)
- Featured anonymously in Refinery29 article about pelvic pain and sex (September 2023)
- Featured in "Beyond the Books", one of the last episodes of the Tight Lipped podcast (September 2023)
workshops, guest lectures, & more
- Bonfiglio, K., Goss, A., Melcer, E., Sharma, R. (2025, June). Panel: Playing with the challenges of games that have a more "serious" purpose. Serious Game Arcade, Concordia University & 4TH SPACE, Montréal, Québec, Canada.
- I was invited to speak about digital realities, representation, and video games at Notre Dame Academy of LA (February 2026)
- I led a Zoom-based workshop with my friend Jon Cole, teaching sex educators how to use Twine (September 2025)
- In partnership with the Radical Play Lab at USC, I gave a series of guest lectures on critical/reflective game design at the Girls Academic Leadership Academy in Los Angeles (Fall 2025)