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walden, a game EDU

2021-2022






experience summary


click here to learn more about walden, a game

Walden, a game is an exploratory narrative and open world simulation of the life of American philosopher Henry David Thoreau during his experiment in self-reliant living at Walden Pond. The game begins in the summer of 1845 when Thoreau moved to the Pond and built his cabin there.

Walden, a game EDU is an expansion of the original work of art. We adapted the award-winning game into 15-30 minute interactive experiences for middle- and high- school students. Each learning experience, or module, is paired with accompanying curriculum materials, including discussion questions and journaling prompts. This project is a true example of playing and analyzing games as texts, the same way we do with books and movies. In this way, it is perfect for any literature classroom.


my role


✌️ I worked on the Walden, a game EDU team for one year as part of my Annenberg Fellowship at USC.

Educational Liaison
  • Worked directly with teachers implementing Walden, a game EDU in their classrooms
  • Grew a Facebook group for grassroots educator support from 0 to 100 members
  • Led translational communications between teachers (ie. users of the product) and the development team
  • Assisted with production tasks on Asana

Curriculum Developer
  • Worked with a team of literacy experts and instructional designers
  • Designed supporting curriculum for critical geography module “Where I Lived” and anti-slavery social studies module “Civil Disobedience”
  • Assisted with character writing

QA Assistant
  • Testing character interactions
  • Bug reporting to the design team


tools used


  • Asana
  • Google Suite
  • Adobe Premiere
  • Facebook Groups


project awards


  • Winner: Gold Award at the Serious Play Conference, 2022
  • Finalist: James Paul Gee Awards, 2021


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